Accessibility
Last updated October 6, 2026
We want Level Hound and levelhound.org to work for everyone, including people who use a keyboard only, a screen reader, magnification or high-contrast settings. Our target is the Web Content Accessibility Guidelines (WCAG) 2.1, level AA.
What we have done
- Pages declare their language, use a logical heading order, have a "Skip to content" link and show a visible focus outline.
- Images have text alternatives; decorative animation is hidden from screen readers and stops when your system asks for reduced motion.
- We fixed the contrast problems we found on these pages and on the app's filled buttons, and the app follows the Windows light or dark theme.
- In the app, controls are native buttons, checkboxes and sliders with names, and the first-run agreement keeps keyboard focus inside its dialog.
Known limitations
- Some live visuals in the app (level meters, the EQ curve, waveforms) are visual only; the numbers they show are also given as text next to them in most places, but not everywhere yet.
- The game compatibility list needs JavaScript to load.
We have not had a formal third-party audit. This statement reflects our own testing.
Report a problem
If something is hard or impossible to use, email support@levelhound.org with the page or screen, what you were trying to do and the assistive technology you use. We aim to reply within 5 business days and will offer another way to get what you need while we fix it.